I thought the HUGE selling point of PS3 was the BUILT-IN PS2? This doesn't sound so built in to me. Emulation? isn't that what PS fanboys have been banging the XBOX360 for, for a year? I'm very confused. Can a flame war begin to enlighten me?
Nono. The 360 bashing is due to the fact that MS doesn't have the licensing sufficient to *actually* do emulation. You cannot take an XBOX game and play it unmodified on a 360.
However, much like the PS1, Sony owns everything about the PS2. Thus, instead of downloading recompiled binaries for each game, you can just pop in a disc and the emulator runs it. *How* this is accomplished is fairly irrelevant.
The PS2 emulated the PS1 mostly through software; it had some hardware assist in that the CPU for the PS1 just happened to be used as an I/O controller, but that's all. Also, this may have been removed in the PS2 Slim, but I can't verify that at this point.
Software emulation isn't a bad thing. It lets you do things the original hardware couldn't. It's easier to fix, and cheaper to make. These are good things; the fact that it may not be 100% perfect right out the door is fairly irrelevant: they can (and will) fix it.
What will be interesting to see is how (or if) the PS4 will emulate the PS3, given that the PS3 uses an nvidia chipset. Hopefully BC was written into the contract.
Reader Comments (Page 1 of 1)
h.solo @ Mar 20th 2007 2:31PM
I thought the HUGE selling point of PS3 was the BUILT-IN PS2? This doesn't sound so built in to me. Emulation? isn't that what PS fanboys have been banging the XBOX360 for, for a year? I'm very confused. Can a flame war begin to enlighten me?
oGMo @ Mar 20th 2007 2:42PM
Nono. The 360 bashing is due to the fact that MS doesn't have the licensing sufficient to *actually* do emulation. You cannot take an XBOX game and play it unmodified on a 360.
However, much like the PS1, Sony owns everything about the PS2. Thus, instead of downloading recompiled binaries for each game, you can just pop in a disc and the emulator runs it. *How* this is accomplished is fairly irrelevant.
The PS2 emulated the PS1 mostly through software; it had some hardware assist in that the CPU for the PS1 just happened to be used as an I/O controller, but that's all. Also, this may have been removed in the PS2 Slim, but I can't verify that at this point.
Software emulation isn't a bad thing. It lets you do things the original hardware couldn't. It's easier to fix, and cheaper to make. These are good things; the fact that it may not be 100% perfect right out the door is fairly irrelevant: they can (and will) fix it.
What will be interesting to see is how (or if) the PS4 will emulate the PS3, given that the PS3 uses an nvidia chipset. Hopefully BC was written into the contract.